Posted by Kouppa on February 23, 2009
 Killzone 2 multiplayer “Class” abilities explained

Killzone 2 multiplayer “Class” abilities explained

Killzone 2 multiplayer “Class” abilities explained click images below to view

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Written By Kouppa

"I WILL NOT LOSE"

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4 Responses to “Killzone 2 multiplayer “Class” abilities explained”

  1. killzone says:

    cool man

  2. killzone #2 says:

    Thanks for this.

  3. s_rebel says:

    This was so informative. Thanx loads. Now I’m pushed more 2wards wantin the game as I’m quite on the fence. I love abilities/perks/classes in games, because I am a creative soldier I guess. The main thing I’m speculative over in this game are:
    Having 1 changeable weapon
    The lack of being able to toggle crouch (in the demo)
    The variety of main weapons; are there only 2 assault rifles? are there various SMGs and other guns besides shottys & launchers?
    Is there an in game clan section?
    Will it have similar laggin & connection issues like COD WW?
    There is no prone (y shouldnt u b allowed 2 lay on your stomach & crawl in any warbased game?)

    Finally, It does seem to be an incredible multiplayer game in theory & I really hope that this cud b an immersive alternative 2 COD.

  4. DC says:

    s_rebel – You can set crouch to be toggle or hold in the multiplayer portion of the game. This is how I have it set. Unfortunately I can’t find a way to do this for single player. Luckily I really could care less about sp.

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